Interactive Storytelling: Techniques for 21st Century Fiction FROM THE PUBLISHER
The integration of new technologies with traditional storytelling drives the development of an exciting new kind of interactive story form that will involve audiences as active participants. This book provides a solid foundation in the fundamentals of both classical story and game structure. Andrew Glassner explains the surprising difficulties in bringing these two activities together.
SYNOPSIS
We are on the verge of creating an exciting new kind of interactive story form that will involve audiences as active participants. This book provides a solid foundation in the fundamentals of classical story structure and classical game structure and explains why it has been surprisingly difficult to bring these two activities together. With this foundation in place, the book presents several ideas for ways to move forward in this appealing quest. The author has a conversational and friendly style, making reading a pleasure.
FROM THE CRITICS
James Geary - Deputy Editor, Time Magazine Europe
A fascinating user's guide to the future of gaming and entertainment.
Steven Drucker - Microsoft
Glassner provides an incredibly insightful look at modern media and entertainment today. This book is a huge resource to anybody in the field of interactive entertainment because it addresses some of the fundamental structural issues in movies and games that are often not covered in existing game design literature.
Slashdot.org
I think anyone with a serious interest in telling stories via video games or interactive fiction should read Interactive Storytelling. It's well written and does a good job of teaching concepts that most people making currently making video games could use a lot of help with. Furthermore, Glassner's vision of the future of storytelling is fascinating, even if it doesn't play out that way.
WHAT PEOPLE ARE SAYING
Christopher Stapleton
Andrew Glassner's pioneering insight into media art, craft and science provides a critical view into one of the most challenging quest of 21st century digital media---a well told Interactive Story. Director, Media Convergence Laboratory