Tide of Victory FROM THE PUBLISHER
An Evil
The creators of the monster called Link oncee were human, but that was distant ages in their past. Now, from the far future, they have sent their creation back to shape the world of the 6th century AD into the form that will make their own foul existence possible.
Taught and ruled by Link, the Malwa Empire has spread from the Indus Valley, across India and into Mesopotamia. Its inhuman master has chosen its instruments from the most brutal and degraded members of humanity, and they have served its monstrous ends well.
A Guide
Those in the future who never were human have sent their own messenger to the past: Aide, a gleaming jewel who can warn but not lead; who can teach the construction of new weapons but cannot wield those weapons himself.
Aide has come to Belisarius, the greatest general of the 6th century and perhaps any century. Between them they have forged an alliance of all the world against eviland an army that can be the spear through evil's heart.
A Crusade
With lancers and breech-loading rifles, with steamships and with galleys, Belisarius is marching into the Malwa heartland. In a world aflame with treachery, assassination, and slaughter beyond anything save the battles of mythology, he and his companions know only one sure thing: if they fail, their whole world is doomed to living Hellfor all time!
FROM THE CRITICS
Library Journal
Guided by a crystalline entity from the future, General Belisarius's Roman armies continue their campaign into the land of Indus, seeking to thwart the malign plans of the Malwa overlord. Flint's fifth installment of his popular alternate history series (e.g., An Oblique Approach; In the Heart of Darkness) depicts ancient history as it never was, complete with alien intelligences, 20th-century technology, and modern sensibilities. Purchase where the series is popular. Copyright 2001 Cahners Business Information.
Kirkus Reviews
By far the weakest and gassiest installment of this sixth-century alternate history series in which two entities from the far future attempt to rewrite the past by introducing new technology, glimpses of possible futures, and a quote or two from Dr. Johnson. Having helped the Roman general Belisarius and his Persian allies smash the Malwa army in Fortune's Stroke (2000), good entity Aide encourages the Romans to build steam-powered battleships to tote gunpowder-fueled cannons down the Persian Gulf, through the Arabian Sea, and up the Indus River to the Malwa stronghold at Sitpur. Meanwhile, evil entity Link, having possessed the body of a Malwa queen, schemes to set some of Belisarius's allies against him and introduces cloning technology to compel the loyalty of the wily Roman eunuch traitor Narses. Between stabbings, ambushes, and the occasional battle (mostly viewed at a distance through Belisarius's trusty telescope), Flint and Drake let their characters chatter interminably about politics, intrigue, and fate in a world that, with each page, becomes an increasingly arbitrary construct to justify the increasingly unrealistic speculative combat scenarios, undermining what could have been a believable landscape for passionate action and inspired derring-do. Under the circumstances, it's hardly thrilling news that a sixth volume is on the way. Turbid dialogue, flavorless descriptive passages, and characters so obvious and numerous that it's almost a relief when the bombs and bullets blow them away.