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Me Oh Maya! (Time Warp Trio)

AUTHOR: Jon Scieszka, Adam McCauley (Illustrator)
ISBN: 0670036293

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Me Oh Maya! (Time Warp Trio)
- Book Review,
by Jon Scieszka, Adam McCauley (Illustrator)

From School Library Journal
Grade 3-5-The Time Warp Trio takes yet another unscheduled trip to the past. One moment Fred, Sam, and Joe are teasing one another on the basketball court in Brooklyn, and the next, they're playing for their lives on a Mayan ball court. The three boys must rely on their wits, one another, and the kindness of strangers to get out of a dreadful jam. Newly independent readers will find plenty of momentum in the dialogue and action. Scieszka introduces just enough about the Mayan people to set up plenty of puns and even a little bathroom humor. McCauley's cartoons underscore the crazy sense of high adventure. This time-tested formula succeeds again.Pat Leach, Lincoln City Libraries, NECopyright © Reed Business Information, a division of Reed Elsevier Inc. All rights reserved.

From Booklist
Gr. 2-6. Scieszka's ever-popular Time Warp Trio is off again, this time to Chichen Itza, Mexico, circa 1000 C. E. Joe, Sam, and Fred land in the middle of an ancient ball game, similar to basketball. Unfortunately, an evil high priest, Kakapupahed, is determined to sacrifice the kids to appease the harvest gods. Joe, Sam, and Fred have other ideas, of course, and with the help of the high priest's nephew, Jun, the three manage to embarrass and depose Kakapupahed, save their own lives, and return safely to Brooklyn. As in the earlier titles, this story is full of improbable situations, anachronisms, bad puns, and silly high jinks--in short, all the qualities that have endeared the author to young readers for so many years. At the same time, Scieszka manages to work in a fair amount of information about Mayan culture, especially the calendar and number system, without ruining the story. McCauley's black-and-white art is appropriately goofy. For series fans as well as newly independent and reluctant readers. Kay Weisman
Copyright © American Library Association. All rights reserved


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         Book Review

Me Oh Maya! (Time Warp Trio)
- Book Reviews,
by Jon Scieszka, Adam McCauley (Illustrator)

Me Oh Maya (Time Warp Trio Series)

ANNOTATION

Joe, Fred, and Sam find themselves whisked by The Book to the main ring-ball court in Chichin Itza, Mexico in 1000 A.D., where they must play for their lives against a Mayan High Priest who cheats.

FROM THE PUBLISHER

Joe, Sam, and Fred have been thrown back in time yet again. This time the Trio find themselves whisked by The Book from a basketball court in Brooklyn to the main ring ball court in Chichén Itzá, Mexico. The year is 1000 a. d. and the rules are a little different. Now the boys are playing for their lives with the Mayan High Priest as their opponent. Will they be able to get home before they learn the true meaning of a sudden death penalty?

Illustrated by Adam McCauley.

Author Biography:

FROM THE CRITICS

Children's Literature - Susan Hepler, Ph.D.

This thirteenth adventure in the "Time Warp Trio" series has the three guys playing ball in a Mayan ringball court, only if they lose, they forfeit their lives. The story jumps right into the action only pausing in the second chapter to explain how The Book works. Humor, puns, snappy dialogue, an evil priest named Kakapupahed which the boys of course morph to "kakapoopoohead," and other bits make this one fun to read. The boys are captured and assumed dead, but with the help of a Mayan boy Jun and his mother who have a longtime issue to settle with the evil priest, the boys "return from the dead," playing as "Kashmuny Inurface, and Kikbut." They discover that the ball is pure rubber and heavy, but they manage to put it through the ring, steal the high priest's book, The Book￯﾿ᄑand expect to go home. But one last twist gives the reader another laugh and a lesson in Mayan math. Adam McCauley's stylish drawings owe something to Mayan artwork but more to the edgy modern twist he has also used in the previous four books he has illustrated for the series. It doesn't matter which book you start with to be able to enjoy this one on its own. 2003, Viking, Ages 7 to 10.

School Library Journal

Gr 3-5-The Time Warp Trio takes yet another unscheduled trip to the past. One moment Fred, Sam, and Joe are teasing one another on the basketball court in Brooklyn, and the next, they're playing for their lives on a Mayan ball court. The three boys must rely on their wits, one another, and the kindness of strangers to get out of a dreadful jam. Newly independent readers will find plenty of momentum in the dialogue and action. Scieszka introduces just enough about the Mayan people to set up plenty of puns and even a little bathroom humor. McCauley's cartoons underscore the crazy sense of high adventure. This time-tested formula succeeds again.-Pat Leach, Lincoln City Libraries, NE Copyright 2003 Reed Business Information.


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