Head First Java FROM OUR EDITORS
The Barnes & Noble Review
Head First Java is a beginning Java primer like youᄑve never seen before (and believe us, weᄑve seen plenty). This book makes Java fun. No, that doesnᄑt do it justice. Imagine learning Java from Robin Williams. (The comedian, we mean. If you can imagine him as a truly great Java programmer.)
Synapses firing, new ideas, new connections, attitude all over the place: Thatᄑs Head First Java. (Where else can you watch Java objects expose their inner secrets on Java Tabloid TV? Or learn why Lucy really keeps her variables private?)
Hilarious captioned photos. Text thatᄑs actually funny (and we donᄑt mean the kind of ᄑallegedᄑ funny youᄑve seen in computer books before -- the kind that makes you cringe). Games. Puzzles. Mysteries. ᄑBe the compilerᄑ exercises. Great analogies.
And all these goodies werenᄑt bolted on at the end to enliven a deadly narrative or fit a format. Theyᄑre here to make the ideas come alive. And it works.
If you prefer to be lectured, if you prefer a rigid format where you know exactly what to expect every time you turn the pageᄑlook elsewhere. Head First Java has a surprise waiting on pretty much every spread. Kathy Sierra, Bert Bates, and the gang at OᄑReilly figure that people learn best when theyᄑre fully engaged. When theyᄑre being tickled. When theyᄑre on the floor laughing. (And the latest research in cognitive science, neurobiology, and educational psychology backs them up.)
In Chapter 1, youᄑll build your first app -- not Hello World, but your own personal Phrase-O-Matic. Then, itᄑs straight outta main() -- or, as the authors put it, ᄑWeᄑre leaving this dusty old procedural town for good.ᄑ Youᄑll learn why objects are better through an imaginary competition between Larry, the procedural programmer and Brad, the OO guy (winner gets the cool Aeron chair).
Next, itᄑs on to primitive and reference variables. Think of ᄑem as cups. Think of 64 and Double 64 primitives as Starbucks Grande cups. Java cares about type and wonᄑt let you put a Giraffe into a Rabbit variable: ᄑWhat happens when someone tries to ask the so-called Rabbit to hop()? Youᄑll get to know life -- and death -- on the garbage collectible heap. Thereᄑs a full chapter on object behavior and on encapsulation (ᄑdo it or risk humiliation and ridiculeᄑ).
One big idea at a time, you make it through every Java fundamental. Solving problems with the Java Library APIs. Inheritance. Object-oriented design. Serious polymorphism, and interfaces: ᄑthe caffeine in Java.ᄑ Constructors. Memory management. Garbage collection. Java math (static methods and variables, math methods, wrappers, and number formatting). Exception handling. GUIs, event handling, layout managers, and Swing components. Object serialization. File I/O. Networking and threads. Even getting your code ready for release (e.g., code organization, packages, executable JARs, and Java Web Start (which launches your application for the first time as a web browser and then runs it on a stand-alone basis).
Throughout Head First Java, youᄑll also find answers to the ᄑdumb questionsᄑ other books donᄑt deign to answer. Oh, and plenty of ᄑReady-bake code.ᄑ Youᄑll never forget this Java book -- or what you learn from it. Bill Camarda
Bill Camarda is a consultant, writer, and web/multimedia content developer. His 15 books include Special Edition Using Word 2000 and Upgrading & Fixing Networks for Dummies, Second Edition.
FROM THE PUBLISHER
We know what you're thinking -- why is there a duck in the memory management section? Can a girl in a bathtub illustrate the fine points of polymorphism? Is this for real? Prepare to have your mind opened! Head First Java combines puzzles, strong visuals, mysteries, and soul-searching interviews with famous Java objects to engage you in many different ways. It's fast, it's fun, and it's effective. The more different ways you process the material, the more you'll remember, and the better you'll be able to put what you learn to use. Despite its playful appearance, Head First Java is serious stuff -- a complete introduction to object-oriented (OO) programming and Java. You'll learn everything from fundamentals to advanced topics, including threads, network sockets, and distributed programming with RMI. More importantly, you'll learn how to think like an object-oriented developer. And you won't just be reading and solving puzzles. You'll be writing real Java, and lots of it, including the "sink a dot com" game, a trivia quiz, a networked musical chat system, and a universal service browser. If you want to be bored, go buy some other book. Please. (We'd tell you which book, but we'd probably be sued.) But if you want to learn Java, get a high-paying job (right), and improve your social life at the same time, you need Head First Java.
SYNOPSIS
Taking a very different approach to teaching Java, two Sun trainers break the sometimes complex concepts of Java into bite-size morsels for the brain and supplement them with visual cues, unexpected humor, and puzzles to keep the brain stimulated. Assuming minimal programming exposure, they cover objects, variables, object state, the Java library, polymorphism, memory management, exception handling, graphical user interfaces, networking sockets, and deploying the finished application. Annotation ©2004 Book News, Inc., Portland, OR