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Maya 6 Killer Tips (Killer Tips)

AUTHOR: Eric Hanson, et al
ISBN: 0321278534

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Maya 6 Killer Tips (Killer Tips)
- Book Review,
by Eric Hanson, et al

Book Description

With more than 90 percent of film effects houses and half of the North American game studios using Maya in their projects, the pressure is on for 3D modelers to prove their Maya chops! It's not enough to just know how to use the program; you need to demonstrate that you can do so swiftly, efficiently, and with dazzling results! Here to ensure you do is a fun, full-colored guide that's been pared down to just the essentials: the hundreds of tips, shortcuts, and tricks the pros use every day to speed their Maya 6 workflows. Along with tips for customizing the Maya interface, polygonal modeling, rendering, and more, veteran author Eric Hanson also provides tons of insider techniques for working with Maya 6's newest features including tips for working with new tools like the Soft Modification Tool, Animation Retargeting, and High Quality Shading; advice for working with the new particle behavior features; cool new hotkeys; and insight into streamlining the texting process with Maya's new Photoshop integration, to name only a few. You'll quickly find that the techniques revealed here allow you to work faster, smarter, and more creatively!

About the Author
Visual effects designer Eric Hanson creates digital backgrounds for feature films. He has worked for Digital Domain, Sony Imageworks, Dream Quest Images, Walt Disney Feature Animation, and more. He is also a teacher and lecturer on the topic of visual effects as well as the author of the previous edition of this book.


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         Book Review

Maya 6 Killer Tips (Killer Tips)
- Book Reviews,
by Eric Hanson, et al

Maya 6 Killer Tips: The Hottest Collection of Cool Tips and Hidden Secrets for Maya 6 ( Killer Tips Series)

FROM THE PUBLISHER

Learn to make the most of Maya 6 through hundreds of expert, field-tested tips, shortcuts, and tricks. Along with strategies for customizing the Maya interface, polygonal modeling, rendering, and using particle behaviors, you'll get insider techniques for working with Maya's new features, including tools, Adobe Photoshop integration, and more. More than 90 percent of film effects houses and half of the North American game studios now use Maya in their projects, so the pressure is on for 3D specialists to prove their Maya chops! If you're ready to polish up your Maya skills, here's the book that will make your workflow easier and unleash your creative genius. Learn how the pros do it; if you're already a working pro, you'll still pick up tricks you didn't have until now! To be in the book, every tip has to be a killer tip. The kind that makes you exclaim, "Of course!" and puts you in the driver's seat for creating amazing 3D graphics at full speed. Twice the Maya results in half the time -- that's this book's promise, and it delivers!


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