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Professional Prepress, Printing and Publishing

AUTHOR: Frank Romano
ISBN: 0130997447

SHORT DESCRIPTION: Get great results with all your print and electronic publishing projects! A complete, up-to-the-minute reference for every graphics arts professional Whether you publish in print or electronic media, you can't get great results without an in-depth...

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         Editorial Review

Professional Prepress, Printing and Publishing
- Book Review,
by Frank Romano


From Book News, Inc.
A reference for graphic arts professionals, explaining concepts and practical techniques and offering tips and tricks for print and electronic publishing. After a quick history of communication, chapters detail prepress and preparation basics, printing processes, desktop publishing, color, image capture, finishing, workflow, publishing, new media, advanced imaging, typography and design, and challenges. A final chapter looks at the future of communications, discussing areas including nanotransmitters, disk drive technology, modem technology, and private networks. Book News, Inc.®, Portland, OR


Book Info
Illustrated text offers a complete up to the minute reference for every graphics arts professional, whether in print or electronic media. Provides an in-depth understanding of today's revolutionary technologies and workflows. DLC: Printing.


Card catalog description
Whether you publish in print or electronic media, you can't get great results without an in-depth understanding of today's revolutionary technologies and workflows. In this book, Frank J. Romano and his co-authors introduce all the concepts and practical techniques you need right now, including: integrating digital prepress with desktop publishing and printing; unraveling the mysteries of color separations and color management; imaging techniques for today's publishing environments; printing with ink, toner, and inkjet printers; and getting great results on the Web and in other electronic media. This profusely illustrated, expert reference contains tips and tricks for virtually every print or electronic publishing project. Whether you're a graphic designer, printer, Web professional, or student, you'll turn to it constantly for answers you just won't find anywhere else.


From the Inside Flap
INTRODUCTION A president of R.R. Donnelley once said "In a corner of a printing plant in Illinois, there stands a giant printing press that once ran night and day, producing sets of encyclopedias that would line the walls of American homes. Today, it stands silently. It will never run again on a regular basis." Overnight, the preferred medium for encyclopedias switched from print to CD-ROM. People used to pay more than $2,000 for a printed set of encyclopedias. Now they can buy a CD-ROM encyclopedia for $40-or get it free with the purchase of almost any home computer. The advantages over print are obvious. You can search and retrieve information faster and hyperlink to related subjects. There are pictures and sound and even video. With print, a high schooler would copy the text and in the process perhaps actually learn something. Today's cut and paste does not help a student at all. If fact, the encyclopedia is moving beyond the recorded disk. Britannica is on line. All 44 million words-and it is up to date. Multimedia gives you virtually unlimited access to information. Multimedia or digital media or interactive media or electronic publishing or digital publishing - call it what you will - has changed the way in which we present and communicate information. Much of what I see is multi-mediocrity. But the potential is enormous. When it is good, it is mindboggling. When it is bad, it is the norm. We are still in the incunabula period of multimedia. My world is publishing ink-on-paper products. Today printing companies maintain databases, printers stamp CD-ROMs, printers produce multimedia. And by the way, they also put ink on paper or board or plastic or foil. What then is a printer? What then is the printing industry? It does not only print books. There are also magazines and newspapers and journals and catalogs and direct mail and wallpaper and packaging. 80% of what printers print is because someone wants to sell something to someone else. And 70% of what it prints ultimately winds up in a landfill. The pundits and consultants opine that print must die in order that electronic approaches must thrive. This may not be so. Digital media does absorb some volume of the material that might have made it into print. The Adobe web site is the equivalent of over 1 million pages. But much of it is programs and information that might not have made it into print in any case. Those who say print is dead do so in newsletters. The Wall Street Journal described printing as a "sunset industry" a while back. They had to say it in print as well. The key is not to doggedly defend an indefensible position in paper publishing but to look at the entire publishing marketplace and search for an opportunity to change the rules. Book publishers often miss the market by printing too many copies or too few. The front-end costs of printing were so high that a publisher could not afford to print a few and come back later to print a few more if the demand warranted it. Only 2% of the 51,000 plus new book titles printed each year ever make it to a second printing. Like my books. 50% of the magazines you see at the newsstand are thrown away. So my industry developed a concept for taking a publisher's content in digital form and using digital processes to print only as many copies as the publisher needed in the short term. It is called on-demand printing. No inventory. No warehouse. Just-in-time manufacturing. We use ink and toner and inkjet with conventional presses and new printers. There is no neutrality in the Digital Revolution. You must become a digital revolutionary. So, welcome to the new world of prepress, printing and publishing.


From the Back Cover
Get great results with all your print and electronic publishing projects! A complete, up-to-the-minute reference for every graphics arts professional Whether you publish in print or electronic media, you can't get great results without an in-depth understanding of today's revolutionary technologies and workflows. In this book, Frank J. Romano and his co-authors introduce all the concepts and practical techniques you need right now, including: Integrating digital prepress with desktop publishing and printing Unraveling the mysteries of color separations and color management Imaging techniques for today's publishing environments Printing with ink, toner, and inkjet printers Getting great results on the Web and in other electronic media This profusely illustrated, expert reference contains tips and tricks for virtually every print or electronic publishing project. Whether you're a graphic designer, printer, Web professional, or student, you'll turn to it constantly for answers you just won't find anywhere else.


About the Author
FRANK J. ROMANO is Roger K. Fawcett Distinguished Professor of Graphic Arts at the Rochester Institute of Technology. A widely known educator and consultant, he was founding editor of Electronic Publishing magazine. He is author of several best-selling graphics arts books, including (with Richard Romano) the Encyclopedia of Graphic Communications (GATF/Prentice Hall PTR).


Excerpt. © Reprinted by permission. All rights reserved.
INTRODUCTION A president of R.R. Donnelley once said "In a corner of a printing plant in Illinois, there stands a giant printing press that once ran night and day, producing sets of encyclopedias that would line the walls of American homes. Today, it stands silently. It will never run again on a regular basis."

Overnight, the preferred medium for encyclopedias switched from print to CD-ROM. People used to pay more than $2,000 for a printed set of encyclopedias. Now they can buy a CD-ROM encyclopedia for $40-or get it free with the purchase of almost any home computer.

The advantages over print are obvious. You can search and retrieve information faster and hyperlink to related subjects. There are pictures and sound and even video. With print, a high schooler would copy the text and in the process perhaps actually learn something. Today's cut and paste does not help a student at all. If fact, the encyclopedia is moving beyond the recorded disk. Britannica is on line. All 44 million words-and it is up to date. Multimedia gives you virtually unlimited access to information.

Multimedia or digital media or interactive media or electronic publishing or digital publishing - call it what you will - has changed the way in which we present and communicate information. Much of what I see is multi-mediocrity. But the potential is enormous. When it is good, it is mindboggling. When it is bad, it is the norm. We are still in the incunabula period of multimedia.

My world is publishing ink-on-paper products. Today printing companies maintain databases, printers stamp CD-ROMs, printers produce multimedia. And by the way, they also put ink on paper or board or plastic or foil. What then is a printer? What then is the printing industry? It does not only print books. There are also magazines and newspapers and journals and catalogs and direct mail and wallpaper and packaging. 80% of what printers print is because someone wants to sell something to someone else. And 70% of what it prints ultimately winds up in a landfill.

The pundits and consultants opine that print must die in order that electronic approaches must thrive. This may not be so. Digital media does absorb some volume of the material that might have made it into print. The Adobe web site is the equivalent of over 1 million pages. But much of it is programs and information that might not have made it into print in any case. Those who say print is dead do so in newsletters. The Wall Street Journal described printing as a "sunset industry" a while back. They had to say it in print as well.

The key is not to doggedly defend an indefensible position in paper publishing but to look at the entire publishing marketplace and search for an opportunity to change the rules. Book publishers often miss the market by printing too many copies or too few. The front-end costs of printing were so high that a publisher could not afford to print a few and come back later to print a few more if the demand warranted it. Only 2% of the 51,000 plus new book titles printed each year ever make it to a second printing. Like my books. 50% of the magazines you see at the newsstand are thrown away.

So my industry developed a concept for taking a publisher's content in digital form and using digital processes to print only as many copies as the publisher needed in the short term. It is called on-demand printing. No inventory. No warehouse. Just-in-time manufacturing. We use ink and toner and inkjet with conventional presses and new printers. There is no neutrality in the Digital Revolution. You must become a digital revolutionary.

So, welcome to the new world of prepress, printing and publishing.


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         Book Review

Professional Prepress, Printing and Publishing
- Book Reviews,
by Frank Romano

Professional Prepress, Printing and Publishing

FROM THE PUBLISHER

Whether you publish in print or electronic media, you can't get great results without an in-depth understanding of today's revolutionary technologies and workflows. In this book, Frank J. Romano and his co-authors introduce all the concepts and practical techniques you need right now, including: integrating digital prepress with desktop publishing and printing; unraveling the mysteries of color separations and color management; imaging techniques for today's publishing environments; printing with ink, toner, and inkjet printers; and getting great results on the Web and in other electronic media. This profusely illustrated, expert reference contains tips and tricks for virtually every print or electronic publishing project. Whether you're a graphic designer, printer, Web professional, or student, you'll turn to it constantly for answers you just won't find anywhere else.

SYNOPSIS

Get great results with all your print and electronic publishing projects!
A complete, up-to-the-minute reference for every graphics arts professional
Whether you publish in print or electronic media, you can't get great results without an in-depth understanding of today's revolutionary technologies and workflows. In this book, Frank J. Romano and his co-authors introduce all the concepts and practical techniques you need right now, including: Integrating digital prepress with desktop publishing and printing
Unraveling the mysteries of color separations and color management
Imaging techniques for today's publishing environments
Printing with ink, toner, and inkjet printers
Getting great results on the Web and in other electronic media
This profusely illustrated, expert reference contains tips and tricks for virtually every print or electronic publishing project. Whether you're a graphic designer, printer, Web professional, or student, you'll turn to it constantly for answers you just won't find anywhere else.

FROM THE CRITICS

Booknews

A reference for graphic arts professionals, explaining concepts and practical techniques and offering tips and tricks for print and electronic publishing. After a quick history of communication, chapters detail prepress and preparation basics, printing processes, desktop publishing, color, image capture, finishing, workflow, publishing, new media, advanced imaging, typography and design, and challenges. A final chapter looks at the future of communications, discussing areas including nanotransmitters, disk drive technology, modem technology, and private networks. Annotation c. by Book News, Inc., Portland, Or.


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