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The Executioner's Game

AUTHOR: Gary Hardwick
ISBN: 0060575840

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         Editorial Review

The Executioner's Game
- Book Review,
by Gary Hardwick

From Publishers Weekly
Hardwick, a veteran film and television producer, screenwriter and director who also writes books (Color of Justice), has a moderately interesting story to tell in this political thriller about an African-American assassin working for an elite government intelligence agency with ties to the CIA. But despite his publisher's attempts to promote him as the black Elmore Leonard, Hardwick's prose isn't really up to the job, making even the more exciting scenes hard going. What he does share with Leonard is the ability to quickly capture the hard edge of Detroit street and crime life, as his lead character Luther Green uses what he learned growing up in that Michigan city to track down the man who hired and mentored him. Alex Deavers is now suspected of killing a U.S. senator on a fact-finding trip to AIDS-ravaged Africa, and the head of Luther's agency wants him dead. Despite his doubts about his friend's guilt, Green follows orders and sets off after Deavers. Few readers will be surprised to discover that they soon share these doubts, which increase with every twist of Hardwick's plot. A rewrite—or some better editing—could have made this a winner. Copyright © Reed Business Information, a division of Reed Elsevier Inc. All rights reserved.

Book Description

Luther Green is the very best at what he does. But the mastery of his profession is nothing he can brag about. It's nothing for which he will ever be officially recognized and it will never earn him a large paycheck. But there is a high likelihood that Luther's proficiency at his job will get him killed.

Luther Green is a government assassin. For more than a decade, he has traveled the world, surgically eliminating America's enemies, never questioning his orders while performing as reliably as death itself. But his new assignment threatens to change all that. Luther's superiors have designated his new target as Alex Deavers -- the agent who taught Luther everything he knows and a man now considered to be a rogue agent on the edge of insanity.

For Luther, a man normally more concerned with determining the how of an assignment than the why, his new duty forces him to confront questions he's never before had to consider. Why is he being sent to kill someone on American soil when all of his previous assignments were done abroad? Why doesn't his agency notify the FBI? Perhaps most important, why does he get the feeling that his own agency is spying on him?

As Luther seeks to uncover the clues that will lead him to his prey, he slowly realizes that Alex is on a mission of his own, playing a cat-and-mouse game with his former apprentice while setting in motion a plan that could kill millions. Luther begins to suspect that the only person who can give him the answers he needs is the psychotic madman he has been ordered to execute.

Luther follows a perilous trail that takes him into the most dangerous territory he has ever encountered. He is just a pawn in a twisted chess match, but a pawn may transform itself into the game's most dominant weapon. Now he has just days to learn the rules and employ all of his skill and training to find the truth. But to defeat the deadly forces against him, Luther Green must win the most dangerous game of all.


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         Book Review

The Executioner's Game
- Book Reviews,
by Gary Hardwick

The Executioner's Game

FROM THE PUBLISHER

"Luther Green is the very best at what he does. But the mastery of his profession is nothing he can brag about. It's nothing for which he will ever be officially recognized and it will never earn him a large paycheck. But there is a high likelihood that Luther's proficiency at his job will get him killed." "Luther Green is a government assassin. For more than a decade, he has traveled the world, surgically eliminating America's enemies, never questioning his orders while performing as reliably as death itself. But his new assignment threatens to change all that. Luther's superiors have designated his new target as Alex Deavers - the agent who taught Luther everything he knows and a man now considered to be a rogue agent on the edge of insanity." "As Luther seeks to uncover the clues that will lead him to his prey, he slowly realizes that Alex is on a mission of his own, playing a cat-and-mouse game with his former apprentice while setting in motion a plan that could kill millions. Luther begins to suspect that the only person who can give him the answers he needs is the psychotic madman he has been ordered to execute." Luther follows a perilous trail that takes him into the most dangerous territory he has ever encountered. He is just a pawn in a twisted chess match, but a pawn may transform itself into the game's most dominant weapon. Now he has just days to learn the rules and employ all of his skill and training to find the truth. But to defeat the deadly forces against him, Luther Green must win the most dangerous game of all.

FROM THE CRITICS

Kirkus Reviews

A CIA assassin must kill the agent who recruited and mentored him. In Africa, US Secretary of Commerce Donald Howard witnesses the devastation of AIDS and, as an African-American, feels especially moved. He determines to convince the president to commit American resources, and upbraids Secret Service protector Alex Deavers for seeming indifference to the African plight. Howard is also given a volatile bit of decades-old intelligence about Lee Harvey Oswald and the JFK assassination. Then both Howard and Deavers are blown out of their truck by a hidden explosive. Cut to African-American government assassin Luther Green, who wraps up a pro forma hit in Stockholm before flying back to Washington for his next assignment. CIA Director Kilmer Gray gives Luther a thumbnail summary of Howard's African murder and assigns Luther the task of killing Deavers (who not only didn't die in the explosion, but isn't Secret Service after all, only posing as one). Luther has become a "Wolf," or rogue agent, and already eliminated some former colleagues; Deavers recruited and trained Luther, who nonetheless accepts his assignment with professional stoicism. Wariness and uncertainty color every subsequent move that Luther makes, reinforced by the fact his mentor seems to stay two steps ahead of him-as well as by a small feeling that he might not be guilty. Thus, Luther blows a night of passion with a hot club-girl named Tomiko when he suspects Deavers of hiding in his apartment and, worse, also briefly suspects Tomiko. Deavers leaves him a lengthy recorded message, then follows up with short notes that unsettlingly find their way to Luther. Teamed with regular sidekick Hampton, a tech and weapons advisor,Luther tracks Deavers through South Philly, Baltimore and New York before an extended showdown in Luther's native Detroit, with family and beloved friends in danger. Hardwick (Color of Justice, 2002, etc.) writes crackling scenes and vivid dialogue, but is not entirely convincing in his depiction of the world of espionage. Film rights to Sony Pictures and Original Films, with Jamie Foxx to star


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